Gottis
Apr 26, 02:13 PM
inevitable as android devices are available everywhere and in every price segment. remember, half of all American workers earn $505 or less per week.
Multimedia
Aug 11, 10:06 PM
This is good news for future Macbook owners. I'm interested in when the iMac will get Conroe. A friend of mine is switching from Windows and wants the iMac but is waiting for Conroe in the iMac. I only hope they go with the desktop processor in the iMac and not Merom since he's not interested in the mobile processor in his desktop.Why would they give the Macbook that but leave the iMac with the original Core Duo? Doesn't make sense. I would think all three would get it or just the Macbook Pro.Well, hopefully the iMac will be updated sooner than the portables. Conroe is out and available in quantities now where as Merom won't be as available in quantities until the end of this month.I believe there's a an entirely new iMac in the works. The current design can't handle the heat Conroe will want to throw at it. And the Kentsfield 4-core processor will want even better cooling. Currently the iMac looks like it has a G5 inside. Apple doesn't like their Macs to look the same over too long a time.
Here's the Conroe processors I hope Apple will use in the all new iMac:
Core 2 Duo E6700 - 2.67 GHz (4 MiB L2, 1066 MHz FSB) 20 $1699 & 23" $1999
Core 2 Duo E6600 - 2.40 GHz (4 MiB L2, 1066 MHz FSB) 17" $1299
In January I hope they will offer a Kentsfield 4 core option in the 20 & 23" models - cause they are bigger and can cool Kentsfield much better than in the 17" enclosure - for an additional $500-$800 - pure guessing cause I don't know Kentsfield pricing yet.
Same is true for the MacBook Pro. It needs to go Black Anodized Aluminum with an easy HD swap out capability like the MacBook which is a radical redesign of the iBook. I think that the new iMac will follow on the heels of the MacBooks intro in September as well. Might even happen in Paris same day as MacBooks - September 12. :)
I feel so strongly about that MacBook Easy Switch HD feature, that I will not buy a MacBook Pro without it and may resort to the MacBook if they don't put that capability in the Pro model. That's a Pro feature in the MacBook. Makes the MacBook sort of a MacBook Pro Jr. Also note that the next MacBook will have a much better Integrated Graphics chipset that goes with Merom that can handle 3-D very well.
Here's the Conroe processors I hope Apple will use in the all new iMac:
Core 2 Duo E6700 - 2.67 GHz (4 MiB L2, 1066 MHz FSB) 20 $1699 & 23" $1999
Core 2 Duo E6600 - 2.40 GHz (4 MiB L2, 1066 MHz FSB) 17" $1299
In January I hope they will offer a Kentsfield 4 core option in the 20 & 23" models - cause they are bigger and can cool Kentsfield much better than in the 17" enclosure - for an additional $500-$800 - pure guessing cause I don't know Kentsfield pricing yet.
Same is true for the MacBook Pro. It needs to go Black Anodized Aluminum with an easy HD swap out capability like the MacBook which is a radical redesign of the iBook. I think that the new iMac will follow on the heels of the MacBooks intro in September as well. Might even happen in Paris same day as MacBooks - September 12. :)
I feel so strongly about that MacBook Easy Switch HD feature, that I will not buy a MacBook Pro without it and may resort to the MacBook if they don't put that capability in the Pro model. That's a Pro feature in the MacBook. Makes the MacBook sort of a MacBook Pro Jr. Also note that the next MacBook will have a much better Integrated Graphics chipset that goes with Merom that can handle 3-D very well.

Shasta
Aug 11, 09:16 AM
Damn, and I just got my new MacBook yesterday
oh well, I caught the last round of iBook updates last year, and that left me on the bleeding edge for several months. I'll see what it looks like in second place for a while.
Plus if my MacBook gets lonely and depressed he can talk to my 1st gen PowerMac G5
(God I need more RAM for the MacBook)
Shasta
oh well, I caught the last round of iBook updates last year, and that left me on the bleeding edge for several months. I'll see what it looks like in second place for a while.
Plus if my MacBook gets lonely and depressed he can talk to my 1st gen PowerMac G5
(God I need more RAM for the MacBook)
Shasta
Don't panic
May 4, 11:52 AM
Don't make me turn you into a mouse.
Ah!
If i remember right, last time you tried we had to take you to the White Witch of Cupertino Mountains to get rid of your tail...
Ah!
If i remember right, last time you tried we had to take you to the White Witch of Cupertino Mountains to get rid of your tail...
shelterpaw
Aug 2, 11:30 AM
what about people who work in environments where you can't have cameras (i.e. some pros) what about people who have dual monitors etc...I can't see it being feasible. Just disable the ones who are not suppose to have them. Company policy. Dual monitors, well then it's either a wasted expense or it could be a feature. :P
FreeState
Sep 11, 03:40 PM
What I expect is not much:
Movie download service (with less than 100 movies, all current resolution of music video,s).
Updated Nano and iPod (size of flash/hard drive on both updated).
That is it. Thats all I believe we will see...
What Id like to see but think it will come out later, before Christmas:
A way to stream video to your TV
A remote of some sort to control the stream.
I believe that the movie service will not rely on new TVs or Macs. That would cut out way to many PC users and people that do not want to buy a new TV. If apple releases a Mac home center or TV I believe it will be after the movie service takes off - kind of like they did with the Apple branded iPod Hi-Fi, maybe January will see these.
The multi-function device will be the phone, and I guess it will come out next year (January).
But then again Im always wrong:) Here's to hoping Im wrong:)
Movie download service (with less than 100 movies, all current resolution of music video,s).
Updated Nano and iPod (size of flash/hard drive on both updated).
That is it. Thats all I believe we will see...
What Id like to see but think it will come out later, before Christmas:
A way to stream video to your TV
A remote of some sort to control the stream.
I believe that the movie service will not rely on new TVs or Macs. That would cut out way to many PC users and people that do not want to buy a new TV. If apple releases a Mac home center or TV I believe it will be after the movie service takes off - kind of like they did with the Apple branded iPod Hi-Fi, maybe January will see these.
The multi-function device will be the phone, and I guess it will come out next year (January).
But then again Im always wrong:) Here's to hoping Im wrong:)
peeInMyPantz
Jul 31, 07:21 AM
I just don't see any advantage for candy bars....at least in the US. Would you care to elaborate?
no advantages.. it's just nice
no advantages.. it's just nice
vito
Apr 6, 07:18 AM
Well I don't quite agree that Apple, if tasked with designing a car, couldn't add to the industry. You say a car has a computer in it but that does not mean Toyota knows how to make a good looking GUI for an OS. They tried and it looks horrible. But they didn't have to create the OS to try. Same thing for Apple in this hypothetical. I'm not talking about Apple designing brake systems etc. I'm talking about what it would be like if Apple had the chance to take control of the design elements with feedback from engineers in the field of course.
Apple brought design elements to desktops and delivered us from the tan box tower. That has been the appeal of Apple for a while now. So what would the people at Apple do if tasked with modifying car design? A better job that toyota did with iOS I''m sure.
Yup, if Apple we're to rise to the challenge I don't see why they couldn't come up with something "different". Toyota work on volume, where as BMW and Audi probably focus more on "design".
Wonder what Clarkson from Top Gear would make of an Apple iCar :D
Apple brought design elements to desktops and delivered us from the tan box tower. That has been the appeal of Apple for a while now. So what would the people at Apple do if tasked with modifying car design? A better job that toyota did with iOS I''m sure.
Yup, if Apple we're to rise to the challenge I don't see why they couldn't come up with something "different". Toyota work on volume, where as BMW and Audi probably focus more on "design".
Wonder what Clarkson from Top Gear would make of an Apple iCar :D
sunspot42
Apr 21, 03:08 PM
Funny to see you are basing a $4000 computer purchase on a $79 piece of crap-KEA furniture - LOL.
I live in a teeny apartment, so even if I pitched the wardrobe I'd likely still be space constrained in whatever I replaced it with. Also, getting rid of furniture and installing new furniture is an enormous PITA - especially when your existing $799 wardrobe is still in great condition.
And you can get a pretty sweet Mac Pro for around $2K. All I'd need for the next few years, anyhow.
Also, shrinking the Mac Pro would cut down on the space it takes to store inventory at Apple stores, and reduce shipping costs by slashing both the weight and volume of the product. It would make the product more price competitive and/or more profitable.
I live in a teeny apartment, so even if I pitched the wardrobe I'd likely still be space constrained in whatever I replaced it with. Also, getting rid of furniture and installing new furniture is an enormous PITA - especially when your existing $799 wardrobe is still in great condition.
And you can get a pretty sweet Mac Pro for around $2K. All I'd need for the next few years, anyhow.
Also, shrinking the Mac Pro would cut down on the space it takes to store inventory at Apple stores, and reduce shipping costs by slashing both the weight and volume of the product. It would make the product more price competitive and/or more profitable.
*LTD*
Apr 25, 09:43 AM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_2 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Mobile/8H7)
Interesting how the guy is a total dick when writing to Steve. Nice to see SJ keeps his cool when these idiots with a massive sense of entitlement choose to hit the send button.
Interesting how the guy is a total dick when writing to Steve. Nice to see SJ keeps his cool when these idiots with a massive sense of entitlement choose to hit the send button.
Don't panic
May 3, 04:34 PM
i took the liberty to re-write the rules AS I UNDERSTANND THEM, which incorporate all the Q&A
there are a couple of passages that are still unclear to me, which are higlighted in red:
RULES:
The game begins with 1 villain and 7 heroes. The villain and each of the heroes have their own story and motivations that are PMed to them and not unveiled publicly.
The roles will be known to all from the beginning - there will be no secret roles. The only secrets in this game are: the full map (only the Game Masters and the Villain has access) and the secret motivations/powers of the Couple, the Wizard and the Adventurers.
The map will be slowly revealed to the Heroes as they move through the mansion.
The Villain:
The villain made a deal with Satan in which he takes over the mansion and it's many treasures, as well as take control of The Artifact. The Villain is the only player to have knowledge of the full map at the onset. With The Artifact, the villain is able to place monsters and traps anywhere in the mansion. The Artifact also enables the villain to self-heal (1 HP per turn). The Artifact can only be accessed in the Lair. If the villain moves away from the Lair, he will not be able to either set monsters/traps or self-heal.
The villain starts at level 16 and cannot level up whatsoever. His stats were determined by how many heroes there are (2 HP and AP for each playing hero).
His Goal: kill’em all.
The Heroes:
They all start at level 1. Their stats begin at 1 HP and 1 AP. Each time they level up, 1 HP and 1 AP will be added to their stats.
Certain heroes have special powers known only to them, and revealed to the other heroes at their own discretion.
The Couple: Two heroes are the parents of a child who is suffering from a loathsome disease. To save their daughter, they must obtain The Artifact and call forth it's powers.
The Wizard: He was sent in by the King to stop the Villain. He has awesome magical powers.
Adventurers: Here for glory and treasure.
Heroes’ Goal: tthe endgame is slightly different for the different characters, but it requires killing the villain and retrieving The Artifact.
Note: Some scenarios see all surviving heroes as winners, some only some of them.
Game Mechanics:
Each rounds consist of a double turn for the heros followed by a double turn for the villain. Each turn corresponds to one action.
There is no time limite on any turn: the Heroes’ turn ends when the team leader communicates his decision to the GMs. The villain turns is all by PM.
At the beginning, the Band of Heroes choses its Leader (by voting). The Leader can be changed at any time by a simple majority, and it applies from the following turn
Heroes actions (decided by the leader in the thread, which should, but not necessarily has to, reflect the group opinion expressed through voting/discussion exclusively in the thread):
1) Move: the group opens a passage and moves into the next room.
2) Explore: the group explores the room they are in. they can find and disable traps, find and collect treasure.
3) Split and move: part of the group splits into a separate sub-group, who will have a separate turn(s) from next turn on. The new group chooses a new leader, the old group retains the old leader. The first, immediate, action of the new group HAS to be to move into a separate room (or stay in a room if the other group moves. If two groups get back into the same room, the next turn they can choose to merge again. When groups merge, they choose a new common leader. The splitting per se doesn’t count as a move, but the splinter group has to immediately move/explore, so it counts as that group's action.
4) Special actions: determined by the characters’ special powers. No one except a character knows the nature, extension or frequency of use of any of the special powers, including the villain. They are additional moves to the regular ones.
Villain actions: communicated to the GMs by PMs, but he can post in the thread if so he wishes
When he is in his lair, in the presence of the Artifact, the Villain can:
1) summon and place one or more new monster to any empty room, provided he has the required aura points. Big monster cost more aura points. Once a monster is assigned to a room, it can never be moved elsewhere
2) build one or more new trap and place it in any empty room, including already explored ones, provided he has enough aura points. Big traps cost more points.
1 and 2 can be combined in one turn, provided enough points are available
3) heal himself 1 HP
from any position he can
4) move to another room
5) wait and earn 1 aura point. The villain can instead decide (active communication to the GM) to wait and collect points, which can then be used to summon monsters or build traps (to do this he has to go back to the Lair).
he can wait for as many consecutive turns he wants, in which no other actions are performed by the villain
the Villain starts with an undisclosed amount of traps and monsters which are all placed at the beginning of the game
Monsters: Monsters lurk in their assigned room and don’t move. They will automatically attack the group entering the room in a fight to the death of one of the parties. Monsters do not attack the villain.
Traps: any armed trap is triggered any time heroes attempts to leave the room where the trap is concealed in without exploring it.
The amount of damage depends on the trap and is randomly distributed (or otherwise stated). The Villain is immune to all traps.
Treasures: they are placed by the GM at the beginning of the game, both GM and the Villain know their locations.
Level treasure: everyone in the group discovering it, levels up
Healing treasure: : 5 HP are assigned to each of the discoverers, up to their level.
Fights: A fight starts whenever heroes enter a room with monsters or the villain, and it is always a team battle.
The Attack Points (AP) of each side are combined. The total AP represents the total damage inflicted to the other side. This is randomly distributed to each component of the other side (if more than one), and subtracted from their individual HP.
When HP=0, then the monster or character is dead.
In case of equal stats, the winner will be determined by random.org, and the loser's stats will be knocked down one point, and the consequences applied accordingly.
example: say our team has split up, and we have three Heroes (the Couple and an Adventurer), stumble upon a Monster. Let's assume that our Heroes is level 2. That would mean they both have 2 HP and 2 AP. The unfortunate Monster has 3 HP and 3 AP. Oh no! But wait, we combine the three heroes' stats, so the Team's stats are 6 HP and 6 AP. Poor Monster, indeed. It's dead, but its 3 AP means it'll hit the Team with 3 HP - each point will be assigned randomly to the members.
Stats: all heroes start at 1HP, 1AP and gain 1 point each per level.
When attacking, a group is considered like one entity and their AP combine.
When receiving damage, the damage points are randomly distributed (random.org)
When receiving healing from treasure, the heal points are randomly distributed in a group.
The maximum HP of a character cannot exceed its level
Levelling: Discover treasure: gain a level. Kill a monster: gain a level. That's it.
There is no maximum level, and levels are gained by all the participant in the group who did the killing/discovery
there are a couple of passages that are still unclear to me, which are higlighted in red:
RULES:
The game begins with 1 villain and 7 heroes. The villain and each of the heroes have their own story and motivations that are PMed to them and not unveiled publicly.
The roles will be known to all from the beginning - there will be no secret roles. The only secrets in this game are: the full map (only the Game Masters and the Villain has access) and the secret motivations/powers of the Couple, the Wizard and the Adventurers.
The map will be slowly revealed to the Heroes as they move through the mansion.
The Villain:
The villain made a deal with Satan in which he takes over the mansion and it's many treasures, as well as take control of The Artifact. The Villain is the only player to have knowledge of the full map at the onset. With The Artifact, the villain is able to place monsters and traps anywhere in the mansion. The Artifact also enables the villain to self-heal (1 HP per turn). The Artifact can only be accessed in the Lair. If the villain moves away from the Lair, he will not be able to either set monsters/traps or self-heal.
The villain starts at level 16 and cannot level up whatsoever. His stats were determined by how many heroes there are (2 HP and AP for each playing hero).
His Goal: kill’em all.
The Heroes:
They all start at level 1. Their stats begin at 1 HP and 1 AP. Each time they level up, 1 HP and 1 AP will be added to their stats.
Certain heroes have special powers known only to them, and revealed to the other heroes at their own discretion.
The Couple: Two heroes are the parents of a child who is suffering from a loathsome disease. To save their daughter, they must obtain The Artifact and call forth it's powers.
The Wizard: He was sent in by the King to stop the Villain. He has awesome magical powers.
Adventurers: Here for glory and treasure.
Heroes’ Goal: tthe endgame is slightly different for the different characters, but it requires killing the villain and retrieving The Artifact.
Note: Some scenarios see all surviving heroes as winners, some only some of them.
Game Mechanics:
Each rounds consist of a double turn for the heros followed by a double turn for the villain. Each turn corresponds to one action.
There is no time limite on any turn: the Heroes’ turn ends when the team leader communicates his decision to the GMs. The villain turns is all by PM.
At the beginning, the Band of Heroes choses its Leader (by voting). The Leader can be changed at any time by a simple majority, and it applies from the following turn
Heroes actions (decided by the leader in the thread, which should, but not necessarily has to, reflect the group opinion expressed through voting/discussion exclusively in the thread):
1) Move: the group opens a passage and moves into the next room.
2) Explore: the group explores the room they are in. they can find and disable traps, find and collect treasure.
3) Split and move: part of the group splits into a separate sub-group, who will have a separate turn(s) from next turn on. The new group chooses a new leader, the old group retains the old leader. The first, immediate, action of the new group HAS to be to move into a separate room (or stay in a room if the other group moves. If two groups get back into the same room, the next turn they can choose to merge again. When groups merge, they choose a new common leader. The splitting per se doesn’t count as a move, but the splinter group has to immediately move/explore, so it counts as that group's action.
4) Special actions: determined by the characters’ special powers. No one except a character knows the nature, extension or frequency of use of any of the special powers, including the villain. They are additional moves to the regular ones.
Villain actions: communicated to the GMs by PMs, but he can post in the thread if so he wishes
When he is in his lair, in the presence of the Artifact, the Villain can:
1) summon and place one or more new monster to any empty room, provided he has the required aura points. Big monster cost more aura points. Once a monster is assigned to a room, it can never be moved elsewhere
2) build one or more new trap and place it in any empty room, including already explored ones, provided he has enough aura points. Big traps cost more points.
1 and 2 can be combined in one turn, provided enough points are available
3) heal himself 1 HP
from any position he can
4) move to another room
5) wait and earn 1 aura point. The villain can instead decide (active communication to the GM) to wait and collect points, which can then be used to summon monsters or build traps (to do this he has to go back to the Lair).
he can wait for as many consecutive turns he wants, in which no other actions are performed by the villain
the Villain starts with an undisclosed amount of traps and monsters which are all placed at the beginning of the game
Monsters: Monsters lurk in their assigned room and don’t move. They will automatically attack the group entering the room in a fight to the death of one of the parties. Monsters do not attack the villain.
Traps: any armed trap is triggered any time heroes attempts to leave the room where the trap is concealed in without exploring it.
The amount of damage depends on the trap and is randomly distributed (or otherwise stated). The Villain is immune to all traps.
Treasures: they are placed by the GM at the beginning of the game, both GM and the Villain know their locations.
Level treasure: everyone in the group discovering it, levels up
Healing treasure: : 5 HP are assigned to each of the discoverers, up to their level.
Fights: A fight starts whenever heroes enter a room with monsters or the villain, and it is always a team battle.
The Attack Points (AP) of each side are combined. The total AP represents the total damage inflicted to the other side. This is randomly distributed to each component of the other side (if more than one), and subtracted from their individual HP.
When HP=0, then the monster or character is dead.
In case of equal stats, the winner will be determined by random.org, and the loser's stats will be knocked down one point, and the consequences applied accordingly.
example: say our team has split up, and we have three Heroes (the Couple and an Adventurer), stumble upon a Monster. Let's assume that our Heroes is level 2. That would mean they both have 2 HP and 2 AP. The unfortunate Monster has 3 HP and 3 AP. Oh no! But wait, we combine the three heroes' stats, so the Team's stats are 6 HP and 6 AP. Poor Monster, indeed. It's dead, but its 3 AP means it'll hit the Team with 3 HP - each point will be assigned randomly to the members.
Stats: all heroes start at 1HP, 1AP and gain 1 point each per level.
When attacking, a group is considered like one entity and their AP combine.
When receiving damage, the damage points are randomly distributed (random.org)
When receiving healing from treasure, the heal points are randomly distributed in a group.
The maximum HP of a character cannot exceed its level
Levelling: Discover treasure: gain a level. Kill a monster: gain a level. That's it.
There is no maximum level, and levels are gained by all the participant in the group who did the killing/discovery
kdarling
Apr 25, 11:28 AM
iOS uses services from a company called Skyhook to help with location tracking. they use GPS and wifi access points to pinpoint locations faster than GPS.
Apple stopped using Skyhook a while back, I think around v3.2 or something. Let me check. Yes, that was when Apple changed (http://techcrunch.com/2010/07/29/apple-location/) to using their own WiFi and cell databases.
Agreed. Google's darling Android doesn't just track cell towers. They've found it recording wi-fi networks near the user as well and transmitting that data... like every couple of minutes.
See above. Apple does something very similar. Whenever an app requests a location using GPS, the phone also scans for nearby cell towers and WiFi hotspots. That info is sent up to Apple to build their database.
Why does Google need to know this?
Same reason as Apple. While on this topic, let's hit the wayback machine:
Before the iPhone came out, Google was secretly collecting cell location info via any phone with GPS and Google Maps. Mostly Windows Mobile phones, I would think.
Good thing, too, because the iPhone debuted without GPS and was pretty much useless in that respect. Then Google unveiled a version of Google Maps using their cell location database, and suddenly the iPhone and other phones without GPS reception were useful after all.
Yet I use Google every day, but I at least know they're watching me.
Yet you didn't know Apple was. Ignorance is bliss.
Except that neither cares about watching YOU. They're watching for cells and hotspots. Sorry, they're more important :)
Ok, here's the information that's actually known about the consolidated.db file:
1) It records the locations of nearby wi-fi access points and cell towers.
2) When location services were originally added to the iPhone, the file had a different name and was stored in a different location. (It was moved as part of the multi-tasking updates.)
3) The purpose of the file has been explicitly spelled out by Apple *from the beginning*. It is used *by* location services to calculate your current position in order to be able to display your position faster than would be possible solely using GPS. (It's part of the Assisted GPS process.)
4) There is absolutely no evidence that the file's contents are ever transmitted to anyone. It exists on the iPhone, and in the backup(s) of said iPhone.
That's almost all correct (*). It's just a receive-only cache to speed up locating and use less battery and network resources.
(*) WiFi and cell are not part of A-GPS. The A in A-GPS on the iPhone is about receiving satellite information from an assistance server on the 'net.
Apple stopped using Skyhook a while back, I think around v3.2 or something. Let me check. Yes, that was when Apple changed (http://techcrunch.com/2010/07/29/apple-location/) to using their own WiFi and cell databases.
Agreed. Google's darling Android doesn't just track cell towers. They've found it recording wi-fi networks near the user as well and transmitting that data... like every couple of minutes.
See above. Apple does something very similar. Whenever an app requests a location using GPS, the phone also scans for nearby cell towers and WiFi hotspots. That info is sent up to Apple to build their database.
Why does Google need to know this?
Same reason as Apple. While on this topic, let's hit the wayback machine:
Before the iPhone came out, Google was secretly collecting cell location info via any phone with GPS and Google Maps. Mostly Windows Mobile phones, I would think.
Good thing, too, because the iPhone debuted without GPS and was pretty much useless in that respect. Then Google unveiled a version of Google Maps using their cell location database, and suddenly the iPhone and other phones without GPS reception were useful after all.
Yet I use Google every day, but I at least know they're watching me.
Yet you didn't know Apple was. Ignorance is bliss.
Except that neither cares about watching YOU. They're watching for cells and hotspots. Sorry, they're more important :)
Ok, here's the information that's actually known about the consolidated.db file:
1) It records the locations of nearby wi-fi access points and cell towers.
2) When location services were originally added to the iPhone, the file had a different name and was stored in a different location. (It was moved as part of the multi-tasking updates.)
3) The purpose of the file has been explicitly spelled out by Apple *from the beginning*. It is used *by* location services to calculate your current position in order to be able to display your position faster than would be possible solely using GPS. (It's part of the Assisted GPS process.)
4) There is absolutely no evidence that the file's contents are ever transmitted to anyone. It exists on the iPhone, and in the backup(s) of said iPhone.
That's almost all correct (*). It's just a receive-only cache to speed up locating and use less battery and network resources.
(*) WiFi and cell are not part of A-GPS. The A in A-GPS on the iPhone is about receiving satellite information from an assistance server on the 'net.
McGiord
Apr 9, 06:19 PM
The official Mac answer is:
Stevesbodyguard
May 4, 02:44 PM
Fact: The App Store was my idea.
Fact: All my ideas rule.
Conclusion: This will go swimmingly.
Fact: All my ideas rule.
Conclusion: This will go swimmingly.
milozauckerman
Jul 22, 11:58 AM
Every pc laptop being sold at a lower price than the MacBook is also competing with the Macbook. Some people look at price before features.
By this logic Yugos and Ferraris are also in competition. Hey, they both drive!
A $499 Dell laptop is not Apple's direct competition - to find that you look at price, features and size. Which is where every manufacturer will start to move their $1299 and $1499 laptops over to Core 2 Duo. The $1099 is a little more problematic (the low-end Core 2 being more expensive than Core Duo's low-end), but maybe Apple will take a small hit in order to push the MacBook market even harder.
"You can buy that $1000 Windows laptop with old technology - or you can get this new Apple laptop with the latest and greatest for the same money, Mr. Switcher."
By this logic Yugos and Ferraris are also in competition. Hey, they both drive!
A $499 Dell laptop is not Apple's direct competition - to find that you look at price, features and size. Which is where every manufacturer will start to move their $1299 and $1499 laptops over to Core 2 Duo. The $1099 is a little more problematic (the low-end Core 2 being more expensive than Core Duo's low-end), but maybe Apple will take a small hit in order to push the MacBook market even harder.
"You can buy that $1000 Windows laptop with old technology - or you can get this new Apple laptop with the latest and greatest for the same money, Mr. Switcher."
LxHunter
Nov 14, 01:50 PM
Thanks, will stay with Sophos
WannaGoMac
Mar 28, 10:06 AM
As a 3gs owner, I will not buy likely buy a new iPhone without seeing how ioS 5 actually runs on it.
-aggie-
May 6, 05:43 PM
Why not have everyone leave this dead end?

Anonymous Freak
Apr 21, 05:40 PM
You mean depth. 1U's are DEEP.
Image (http://i.imgur.com/sM1sK.jpg)
They don't have to be deep:
http://www.intel.com/Assets/Image/prodlarge/sr1530sh_large.jpg
There is nothing about rack-mounting that REQUIRES a deep computer, it's just a common compromise to make up for the lack of height.
Image (http://i.imgur.com/sM1sK.jpg)
They don't have to be deep:
http://www.intel.com/Assets/Image/prodlarge/sr1530sh_large.jpg
There is nothing about rack-mounting that REQUIRES a deep computer, it's just a common compromise to make up for the lack of height.
thejadedmonkey
May 6, 03:00 AM
There's no reason why a Macbook Air couldn't use an ARM CPU for multi-day battery life. Heck, force developers to pay a fee to compile for ARM (it's already in place by charging for xcode) and you've basically forced every user to re-buy every app they use, for ARM... that's definitely Apple's MO, and I can definitely believe it.
gnasher729
Apr 25, 09:50 AM
+1. My IP is being logged right now most likely. No matter where you go, using any communication device, you can be tracked. If you're that paranoid, get off the grid. Every phone company tracks your location. This for iPhone users is just a log of it on your phone.
I do agree, however, that the consolidated.db file should at least be encrypted if it is to remain on the device. Now any good crook knows all they need is your iphone to find out when best to rob you.
What is actually tracked is not _your_ location, it is the location of WiFi basestations around the country. Which Google, Apple, and Skyhook use for their "poor man's GPS" that allows a device with WiFi but without working GPS to find its location. Skyhook started this by having cars drive round the country, recording the position of WiFi devices. Google and Apple, having the infrastructure, use a more efficient method to do this - instead of driving cars throught the country, they use people's iPhones or Android phones to collect the same data. Note they are not collecting _your_ data, they are collecting the data of WiFi base stations that you happen to pass with your iPhone.
The database file is most likely there so your phone knows which information it has already sent, so it doesn't send info about the same basestation twice. That should be easily checkable - is the database full with hundreds of copies of your home location or not? Does it have dozens of copies of locations along your way to work? I think each location is recorded only once, so a crook stealing the phone would know places where I have been, but not how often I go where. So they would have very little clue where to find me.
And the whole scenario seems very unlikely. It would be very, very rare that a specific person is robbed intentionally. That robber will most likely come to your home without having any idea who lives there, or wait in a dark alleyway and rob the next person to come along, not stealing your phone in order to find other information about you and rob you again. It is just a hypothetical danger that is not actually going to happen.
But what actually does happen and worries me (well, I'm not worried, but some people should be), is that apparently it is possible to access Google's database. There is a website where you can enter the MAC address of your router, and it will find its location. It found mine within about 100 meters. That might make it possible to find people who don't want to be found. So anyone who moves to escape a stalker, or goes into witness protection, they better not take their router with them to the new home.
I do agree, however, that the consolidated.db file should at least be encrypted if it is to remain on the device. Now any good crook knows all they need is your iphone to find out when best to rob you.
What is actually tracked is not _your_ location, it is the location of WiFi basestations around the country. Which Google, Apple, and Skyhook use for their "poor man's GPS" that allows a device with WiFi but without working GPS to find its location. Skyhook started this by having cars drive round the country, recording the position of WiFi devices. Google and Apple, having the infrastructure, use a more efficient method to do this - instead of driving cars throught the country, they use people's iPhones or Android phones to collect the same data. Note they are not collecting _your_ data, they are collecting the data of WiFi base stations that you happen to pass with your iPhone.
The database file is most likely there so your phone knows which information it has already sent, so it doesn't send info about the same basestation twice. That should be easily checkable - is the database full with hundreds of copies of your home location or not? Does it have dozens of copies of locations along your way to work? I think each location is recorded only once, so a crook stealing the phone would know places where I have been, but not how often I go where. So they would have very little clue where to find me.
And the whole scenario seems very unlikely. It would be very, very rare that a specific person is robbed intentionally. That robber will most likely come to your home without having any idea who lives there, or wait in a dark alleyway and rob the next person to come along, not stealing your phone in order to find other information about you and rob you again. It is just a hypothetical danger that is not actually going to happen.
But what actually does happen and worries me (well, I'm not worried, but some people should be), is that apparently it is possible to access Google's database. There is a website where you can enter the MAC address of your router, and it will find its location. It found mine within about 100 meters. That might make it possible to find people who don't want to be found. So anyone who moves to escape a stalker, or goes into witness protection, they better not take their router with them to the new home.
GGJstudios
Dec 28, 03:55 PM
Does this mean I shouldn't bother installing Sophos for my mpb?
So many conflicting opinions.
Read this, then decide for yourself: Mac Virus/Malware Info (http://forums.macrumors.com/showpost.php?p=9400648&postcount=4)
So many conflicting opinions.
Read this, then decide for yourself: Mac Virus/Malware Info (http://forums.macrumors.com/showpost.php?p=9400648&postcount=4)
McGiord
Apr 10, 12:53 PM
Oh wow, your previous arguments about how "because spotlight says 2 therefore it is true no matter what" are just so convincing!
Failing with math and now failing with reading?
Failing with math and now failing with reading?
ThaDoggg
Apr 9, 09:03 PM
Well I was taught using BEDMAS and that gives me 288. I learned to go with my first choice.
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