toddybody
May 4, 09:16 PM
Preferred I can live with, exclusive I can't. Don't push OSX down the iOS route of exclusivity.

Kenrik
Apr 22, 09:59 AM
Citation needed.
Even our Active-Active cluster boxes have redundant power supplies plugged into seperate electrical circuits and wired to independant UPSes, never mind our Active-Passive cluster solutions...
The fact is, most data centers do go for maximum redundancies without single points of failure on the hardware side.
When you have a massively parallele solution with custom software that is built to run on non-redundant hardware like Google built with their search engine, yeah, you can afford to skimp on hardware. They don't care if 1 node out of their 10000 fails, and the software doesn't see the impact. But that 1 specialised custom application is not an industry standard and is far from the norm in building data centers.

city streets at night.

Apr 13) in new York City.

Houston Street at night. New York City.

in New York City.

New York, NY 10005

New York City U.S.A.,

Tokyo Street by Night

Street in New York City

a return to New York City?

City+street+view+night

Nassau Street, at night

city street night.

stock photo : NEW YORK CITY

Manhattan at Night

streets of New York City

the New York City streets,

City+street+view+night
Even our Active-Active cluster boxes have redundant power supplies plugged into seperate electrical circuits and wired to independant UPSes, never mind our Active-Passive cluster solutions...
The fact is, most data centers do go for maximum redundancies without single points of failure on the hardware side.
When you have a massively parallele solution with custom software that is built to run on non-redundant hardware like Google built with their search engine, yeah, you can afford to skimp on hardware. They don't care if 1 node out of their 10000 fails, and the software doesn't see the impact. But that 1 specialised custom application is not an industry standard and is far from the norm in building data centers.

M2M
Apr 5, 01:25 PM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_1 like Mac OS X; de-de) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8G4 Safari/6533.18.5)
Low! Apple just low!
Low! Apple just low!

bedifferent
Apr 23, 04:46 PM
not the icons the wallpaper
and its Macintosh HD/Library/Desktop pictures
icons are located by clicking get info on an application, then clicking the icon in the window and command+c to copy. open up preview and click file, open from clipbord
LOL was going about it the hardware in CoreServices/Finder.app (which has all the sidebar icons btw). Didn't think it would be the obvious in the Contents of the app. DOH!
Thanks!
Wait, so the desktop wallpaper should be 3200x2000? I'm only seeing 2560x1600. Hmmmm.
Checked out the icons, the largest I see in the App's are 512x512. Strange.
UPDATE: Launchpad.icns shows 1024x1024. Checking app's specific to Lion, just odd some don't have the reported 1024.
and its Macintosh HD/Library/Desktop pictures
icons are located by clicking get info on an application, then clicking the icon in the window and command+c to copy. open up preview and click file, open from clipbord
LOL was going about it the hardware in CoreServices/Finder.app (which has all the sidebar icons btw). Didn't think it would be the obvious in the Contents of the app. DOH!
Thanks!
Wait, so the desktop wallpaper should be 3200x2000? I'm only seeing 2560x1600. Hmmmm.
Checked out the icons, the largest I see in the App's are 512x512. Strange.
UPDATE: Launchpad.icns shows 1024x1024. Checking app's specific to Lion, just odd some don't have the reported 1024.

Scottsdale
May 6, 01:02 AM
I welcome this idea. Intel is a disgusting anti-competitive company that cannot play fair. Apple is forced to use Intel's chipset and IGP instead of Nvidia which may have lead Apple to a decision like this. ARM is the future as is iOS, so like it or lump it. The low end Macs would probably have ARM and others both ARM and Intel. I would also welcome a switch to AMD.

ricosuave
Mar 30, 08:07 PM
I like it, it's subtle enough.They didn't go overboard with the metaphor like they did with Address Book, which I find to be atrocious.
They're working on it, I remember reading somewhere about a job posting for FS engineers to develop a new FS. They were going to use ZFS, but the licensing fell through.
A company called Ten's Complement is working on ZFS and expect it to be released by this summer.
http://arstechnica.com/apple/news/2011/03/how-zfs-is-slowly-making-its-way-to-mac-os-x.ars
They're working on it, I remember reading somewhere about a job posting for FS engineers to develop a new FS. They were going to use ZFS, but the licensing fell through.
A company called Ten's Complement is working on ZFS and expect it to be released by this summer.
http://arstechnica.com/apple/news/2011/03/how-zfs-is-slowly-making-its-way-to-mac-os-x.ars

citizenzen
Apr 19, 12:05 PM
I went and found sources on my own.
Okay. But this is a forum ... an online discussion (or an online cocktail party as I like to think about it). So hear we are at the party and you've just told me that our discussion is over until I've read a 1,000 page book.
So...
Yeah...
Uhhh ... did I see sushi at the buffet table?
Nice chatting with you.
Okay. But this is a forum ... an online discussion (or an online cocktail party as I like to think about it). So hear we are at the party and you've just told me that our discussion is over until I've read a 1,000 page book.
So...
Yeah...
Uhhh ... did I see sushi at the buffet table?
Nice chatting with you.

danielbriggs
Sep 15, 04:54 PM
FINALLY!!
The more people that are reporting rumors, them more "true" they can become!
I too like the keyboard and like the backlight. Am I correct in thinking that the MacBook DOES NOT have a backlight keyboard? I'm not that fuss on those style keys!
Dan :-)
The more people that are reporting rumors, them more "true" they can become!
I too like the keyboard and like the backlight. Am I correct in thinking that the MacBook DOES NOT have a backlight keyboard? I'm not that fuss on those style keys!
Dan :-)

mrdice87
Sep 16, 12:47 PM
What's the possiblility of the new mbp being available in stores after the announcement? Is one usually required to order new products online or could I skip the wait by driving an hour to the nearest apple store?

McGiord
Apr 11, 06:28 AM
I've entered enough equations online to know that this equation is almost always interpreted as:
280699
So you get paid for entering equations online? Or when you are studying you enter them online? Why you do that?
280699
So you get paid for entering equations online? Or when you are studying you enter them online? Why you do that?

Machead III
Sep 16, 06:58 AM
MacBook please.

Gottis
Apr 26, 02:13 PM
inevitable as android devices are available everywhere and in every price segment. remember, half of all American workers earn $505 or less per week.

-aggie-
May 5, 07:30 PM
Great. Nothing has happened, since I left.:(

johndallas999
Apr 26, 03:15 PM
Competition is good! Especially for Apple and their my way or the highway way of doing things. I love my IP4 but Apple needs a kick in their wallet to get them motivated to keep up.

EricNau
May 3, 01:34 AM
I don't think so, and I'm not being sarcastic.
Temperature is a great example. Celsius and Kelvin are fantastic for science and engineering for obvious reasons, but when it comes to everyday uses, Fahrenheit makes more sense. It's very intuitive to think of numbers on a 100 scale. That's why when you're looking at the weather or taking someone's body temperature, it's easier to get a grasp of what is "high" or "low." Fahrenheit is also more accurate for casual uses because it can express smaller changes more easily than Celsius.
I think I have to disagree. It may be easier for Americans to grasp the "highs" and "lows" of the Fahrenheit scale, but any European would have a different concept of high and low. Also, the difference in Celsius units is rather insignificant. For example, the difference between 37 and 38 degrees Celsius is 1.8 degrees Fahrenheit, hardly a noticeable difference when it comes to weather forecasts.
The metric system also lacks easy naming schemes for everyday sizes. Recipes, for example, would have to be written out in ml rather than cups or spoons. In such a situation, base 10 is not helpful at all because recipes are rarely divided or multiplied by 10. The metric system could in fact be worse for such applications because cutting 473 ml in half is more of a pain than cutting 2 cups in half (and yes, while recipes could theoretically be modified to be in flat metric ratios, the fact is that there are far too many recipes in existence already for that to be realistic in the short-medium term).
I'm not so sure. If a recipe calls for 2 tablespoons, is it not just as easy to measure out 30ml? Might using one graduated measuring "cup" be easier than a series of various-sized spoons and cups? For dry goods, grams are easily measured on a scale. With practice and experience, it's quicker and more precise than measuring exactly three cups of leveled flour: you can just sift the flour into your mixing bowl until the scale reads 375 grams. Indeed this method uses less dishes, too.
Are there really any benefits to the Customary scale, or do we just perceive benefits because it's what we're used to? And if the latter is the case, why make American students learn two systems of units when one fulfills all needs?
Temperature is a great example. Celsius and Kelvin are fantastic for science and engineering for obvious reasons, but when it comes to everyday uses, Fahrenheit makes more sense. It's very intuitive to think of numbers on a 100 scale. That's why when you're looking at the weather or taking someone's body temperature, it's easier to get a grasp of what is "high" or "low." Fahrenheit is also more accurate for casual uses because it can express smaller changes more easily than Celsius.
I think I have to disagree. It may be easier for Americans to grasp the "highs" and "lows" of the Fahrenheit scale, but any European would have a different concept of high and low. Also, the difference in Celsius units is rather insignificant. For example, the difference between 37 and 38 degrees Celsius is 1.8 degrees Fahrenheit, hardly a noticeable difference when it comes to weather forecasts.
The metric system also lacks easy naming schemes for everyday sizes. Recipes, for example, would have to be written out in ml rather than cups or spoons. In such a situation, base 10 is not helpful at all because recipes are rarely divided or multiplied by 10. The metric system could in fact be worse for such applications because cutting 473 ml in half is more of a pain than cutting 2 cups in half (and yes, while recipes could theoretically be modified to be in flat metric ratios, the fact is that there are far too many recipes in existence already for that to be realistic in the short-medium term).
I'm not so sure. If a recipe calls for 2 tablespoons, is it not just as easy to measure out 30ml? Might using one graduated measuring "cup" be easier than a series of various-sized spoons and cups? For dry goods, grams are easily measured on a scale. With practice and experience, it's quicker and more precise than measuring exactly three cups of leveled flour: you can just sift the flour into your mixing bowl until the scale reads 375 grams. Indeed this method uses less dishes, too.
Are there really any benefits to the Customary scale, or do we just perceive benefits because it's what we're used to? And if the latter is the case, why make American students learn two systems of units when one fulfills all needs?

SandynJosh
Apr 23, 09:41 PM
I will be honest and truthful and say for a mobile device on batteries, I'm very impressed as what the iPhone and iPad can do gaming wise.
However I will also state, and I think we all should be honest, that at the moment, Apple are bringing the games DOWN to what their hardware can do, as opposed to making Hardware so great that gaming is being pushed UP to take advantage of Apples industry leading performance.
In your first paragraph you talk about Apple's mobile products, which is where Apple will be putting most of their effort in the foreseeable future. To have successful portable products, having a long time between charges is highly important. The old brute force methods of throwing power and RAM at the gaming performance problem can not be part of the design mindset. Game designers know this and are becoming much better at coding for portable games, but they are not quite there yet. Meanwhile Apple is working to find ways to build in performance and not increase power draw.
THIS is the future as Apple sees it, and their acceptance in the broad general market shows that they are on the right track.
When Apple release GTX580 beating desktops, and/or Xbox360 / PS3 beating gaming devices, I will happily bow down to them being the greatest in graphics.
NOW you have switched to talking about desktop and console gaming computers. THIS is a whole different area. First off, it's a tiny segment of the whole computer market. It's big, but not nearly as huge as what Apple is aiming for with their products.
In a nutshell, Apple's strategy is to capture the mobile device market as completely as they can. They are being highly successful at that strategy from iPods to iPhones, to iPads, to Laptops.
Meanwhile they are growing rapidly in the iMac desktop and tower market due primarily to the halo effect of their success in the portable arena. They are doing this even while the desktop and tower markets are shrinking overall. Can you see why Apple will not be putting a lot of effort into this segment?
But right now, they are trailing by miles due to years of neglect as they just did not have products that could compete, and their one semi attempt at a console got nowhere.
Note: I would LOVE LOVE LOVE Apple to turn this around.
You are right. Apple did not have products that could compete in the desktop and console markets. This was primarily due to game developers not interested in writing games for Intel chips and PowerPC chips. Since the installed base for Intel-based computers was more then a order-of-magnitude larger than the installed base of Macs. Apple was never going to enjoy being a suitable gaming platform until they switched to Intel CPUs.
Once Apple made the switch, they have come a long way towards being an acceptable gaming computer, but they have no desire or plans to go after the high end of this market... it's just not that profitable or large. Remember AlienWare? They had the best gaming computer, IMO, and they had to sell themselves to another company to stay alive.
As for the console market, it's crowded with established competitors and will likely see one squeezed out. Not the kind of market that Apple or anyone else should want to jump into.
They need to ditch the "Laptops on a Stand" design of the iMac for starters, but I feel they never will as they have decided they won't compete and they cannot compete in this sector of the market.
I addressed this above. As for the "Laptops on a Stand" design, it's such a bad design that the largest computer company, HP, as well as others, have copied it.
Console wise, I'm not sure they could compete against a 360 or a PS3. Let's say Apple against a PS4 or a Xbox720
Nope, can't see that happening either.
I address this above. Apple doesn't want to be in this arena. It's small and the competition is deadly.
The low power/trimmed down, casual gamers games, seems to be the only area they are going for.
Once more you are correct. There are many many times more gamers that want a short diversion while they have a few minutes away from home, then those who want to spend thousands on an immersive game experience that requires a larger block of time. "Portability with games optional" trumps "wired to the wall and game-focused" all the way to the bank.
But Again, I would LOVE Apple to turn this around and take high end graphics seriously in their future products.
The high-end gamer is not on Apple's radar at the moment and likely never will be unless a way is found to address hi-end graphics on a portable device without impacting battery life.
I know you'd like Apple to chase this rainbow, but they won't, there's no pot of gold at the end.
However I will also state, and I think we all should be honest, that at the moment, Apple are bringing the games DOWN to what their hardware can do, as opposed to making Hardware so great that gaming is being pushed UP to take advantage of Apples industry leading performance.
In your first paragraph you talk about Apple's mobile products, which is where Apple will be putting most of their effort in the foreseeable future. To have successful portable products, having a long time between charges is highly important. The old brute force methods of throwing power and RAM at the gaming performance problem can not be part of the design mindset. Game designers know this and are becoming much better at coding for portable games, but they are not quite there yet. Meanwhile Apple is working to find ways to build in performance and not increase power draw.
THIS is the future as Apple sees it, and their acceptance in the broad general market shows that they are on the right track.
When Apple release GTX580 beating desktops, and/or Xbox360 / PS3 beating gaming devices, I will happily bow down to them being the greatest in graphics.
NOW you have switched to talking about desktop and console gaming computers. THIS is a whole different area. First off, it's a tiny segment of the whole computer market. It's big, but not nearly as huge as what Apple is aiming for with their products.
In a nutshell, Apple's strategy is to capture the mobile device market as completely as they can. They are being highly successful at that strategy from iPods to iPhones, to iPads, to Laptops.
Meanwhile they are growing rapidly in the iMac desktop and tower market due primarily to the halo effect of their success in the portable arena. They are doing this even while the desktop and tower markets are shrinking overall. Can you see why Apple will not be putting a lot of effort into this segment?
But right now, they are trailing by miles due to years of neglect as they just did not have products that could compete, and their one semi attempt at a console got nowhere.
Note: I would LOVE LOVE LOVE Apple to turn this around.
You are right. Apple did not have products that could compete in the desktop and console markets. This was primarily due to game developers not interested in writing games for Intel chips and PowerPC chips. Since the installed base for Intel-based computers was more then a order-of-magnitude larger than the installed base of Macs. Apple was never going to enjoy being a suitable gaming platform until they switched to Intel CPUs.
Once Apple made the switch, they have come a long way towards being an acceptable gaming computer, but they have no desire or plans to go after the high end of this market... it's just not that profitable or large. Remember AlienWare? They had the best gaming computer, IMO, and they had to sell themselves to another company to stay alive.
As for the console market, it's crowded with established competitors and will likely see one squeezed out. Not the kind of market that Apple or anyone else should want to jump into.
They need to ditch the "Laptops on a Stand" design of the iMac for starters, but I feel they never will as they have decided they won't compete and they cannot compete in this sector of the market.
I addressed this above. As for the "Laptops on a Stand" design, it's such a bad design that the largest computer company, HP, as well as others, have copied it.
Console wise, I'm not sure they could compete against a 360 or a PS3. Let's say Apple against a PS4 or a Xbox720
Nope, can't see that happening either.
I address this above. Apple doesn't want to be in this arena. It's small and the competition is deadly.
The low power/trimmed down, casual gamers games, seems to be the only area they are going for.
Once more you are correct. There are many many times more gamers that want a short diversion while they have a few minutes away from home, then those who want to spend thousands on an immersive game experience that requires a larger block of time. "Portability with games optional" trumps "wired to the wall and game-focused" all the way to the bank.
But Again, I would LOVE Apple to turn this around and take high end graphics seriously in their future products.
The high-end gamer is not on Apple's radar at the moment and likely never will be unless a way is found to address hi-end graphics on a portable device without impacting battery life.
I know you'd like Apple to chase this rainbow, but they won't, there's no pot of gold at the end.

LightSpeed1
Apr 24, 04:18 PM
This would be absolutely amazing.

maelstromr
Apr 5, 04:03 PM
You also point out another Myth created by apple, the "Quality of product" myth. They have to control the product to provide quality. So far I can name 10's to 100's of times Apple has failed to provide such good tight control on the quality of their products, from:
Updates to IOS that crash or disable basic functioning of the device to
Apps in apple's own App store that either violate peoples information and bank accounts to apps that simply do not work and people paid money for them. The Iphone antenna, yes these are just the examples I can quickly post.
I can prove apple is delinquent in its stewardship of "Quality" Apple has a great ability to be teflon company with Steve Jobs getting on stage and exclaiming the problem is never Apple its always something else. Steve should of ran for president............:rolleyes:
Is this a serious argument that Apple does not provide better quality products than everyone else out there or a rant about three (extremely vague and un-substantiated except for antenna) issues demonstrating that at SOME time in the past SOME of Apple's products have been less than perfect? :rolleyes:
Updates to IOS that crash or disable basic functioning of the device to
Apps in apple's own App store that either violate peoples information and bank accounts to apps that simply do not work and people paid money for them. The Iphone antenna, yes these are just the examples I can quickly post.
I can prove apple is delinquent in its stewardship of "Quality" Apple has a great ability to be teflon company with Steve Jobs getting on stage and exclaiming the problem is never Apple its always something else. Steve should of ran for president............:rolleyes:
Is this a serious argument that Apple does not provide better quality products than everyone else out there or a rant about three (extremely vague and un-substantiated except for antenna) issues demonstrating that at SOME time in the past SOME of Apple's products have been less than perfect? :rolleyes:

21stcenturykid
Sep 16, 01:26 PM
Well i just gave in an ordered my MBP15" so i would get it before uni starts and well its going to ship on monday and delivered by wednesday UK store still has 24hrs shipping on all MBP's.
Still i cant wait for it to arrive. im like a 4 year old at christmas when i get a new mac :P
Still i cant wait for it to arrive. im like a 4 year old at christmas when i get a new mac :P
GregA
Nov 27, 06:59 PM
It will do everything Macs currently do (having the same power of a macbook); however it will really inspire people to use an iTV and the iTunes music store. It will just make it all so easy.
You will be able to show guests your iPhoto gallery directly on the pad or send it to your TV through your iTV at the touch of a button. Home movies or movie downloads will at your fingertips. No need to go cue them up in your den or office. Apple will try to make computer an integral part of your at home lifestyle whatever room you're in.
Out of interest - and since you already use a computer near your TV :). If a tablet can do everything you describe EXCEPT be a regular Mac too, would it still be of interest?
ie: If it allows you (as you say) to show guests your iPhoto gallery directly on the pad or on the TV, Home movies or downloads at your fingertips (no need to cue them in the office)... and if it costs less than half what a MacBook costs... is it still appealing?
What about if it can interface with MacMini to become a remote screen? (ie: do everything you say, but only when in the house)
You will be able to show guests your iPhoto gallery directly on the pad or send it to your TV through your iTV at the touch of a button. Home movies or movie downloads will at your fingertips. No need to go cue them up in your den or office. Apple will try to make computer an integral part of your at home lifestyle whatever room you're in.
Out of interest - and since you already use a computer near your TV :). If a tablet can do everything you describe EXCEPT be a regular Mac too, would it still be of interest?
ie: If it allows you (as you say) to show guests your iPhoto gallery directly on the pad or on the TV, Home movies or downloads at your fingertips (no need to cue them in the office)... and if it costs less than half what a MacBook costs... is it still appealing?
What about if it can interface with MacMini to become a remote screen? (ie: do everything you say, but only when in the house)
LagunaSol
Apr 18, 04:05 PM
[B]But I don't think companies should be able to copyright overall aesthetic choices unless the two products are basically identical looking and intended to be sold as cheap knockoffs.
And the Samsung phones are not cheap knock offs, they're actually probably the best andriod phones on the market.
Wait, so they should be able to clone a competitor's product's industrial design as long as they don't undercut the competitor's price? :confused:
And the Samsung phones are not cheap knock offs, they're actually probably the best andriod phones on the market.
Wait, so they should be able to clone a competitor's product's industrial design as long as they don't undercut the competitor's price? :confused:
Sky Blue
Aug 4, 01:25 PM
So I am planning on buying a MBP a soon or soon after they upgrade to Merom (depending on my $$ situation). BUt, I might be convinced to wait until Leopard is installed on the machines to buy.
Question:
How much will it cost to upgrade? I know that the current version of OSX is $100+ in the Apple store. Is that an upgrade, or for people still running 9? Will the upgrade be that much?
Thanks
$129 for everybody if it's like previous releases. There is usually no upgrade.
Question:
How much will it cost to upgrade? I know that the current version of OSX is $100+ in the Apple store. Is that an upgrade, or for people still running 9? Will the upgrade be that much?
Thanks
$129 for everybody if it's like previous releases. There is usually no upgrade.
Zaim2
Mar 26, 11:34 PM
I could believe this is you think back to the story last month about Apple being in the process of acquiring a company to revamp the notification system.
http://www.macrumors.com/2011/02/11/apple-acquiring-ios-developer-to-revamp-notification-system/
4 months would be too steep to create/test a major change like that from scratch, so if the notification story is true (and the "no comment" from Boxcar in the original source makes me believe it is) it would strengthen the case for a Fall release.
http://www.macrumors.com/2011/02/11/apple-acquiring-ios-developer-to-revamp-notification-system/
4 months would be too steep to create/test a major change like that from scratch, so if the notification story is true (and the "no comment" from Boxcar in the original source makes me believe it is) it would strengthen the case for a Fall release.
SactoGuy18
Apr 20, 07:04 AM
Let's see - the iPad 2 had a faster CPU and has the same/better battery life. So where is your logic?
And you know how Apple did it? By increasing the size of the battery pack itself.
As for the iPhone 5, I think in the end the device will most likely spec out like this:
1. Will look like a "thicker" 4G iPod touch but with a much-improved metal-band surround antenna that is not so susceptible to the "grip of death" antenna reception issues.
2. The backing will no longer use glass. Don't be surprised if the backing uses LiquidMetal (maybe carbon fiber if Apple can figure out a way to manufacture it at reasonable cost).
3. Display is now a full 4" IPS LCD touchscreen.
4. It will use A5 dual-core CPU/GPU.
5. It may get a RAM bump from 512 MB to 768 MB.
6. Flash memory storage options are still 16 and 32 GB, but in a smaller physical size for flash memory module.
7. Battery size will get bigger for longer battery life.
8. Will add Bluetooth 4.0 functionality.
9. Will likely add full near-field communications (NFC) functionality, including full compatibility with the Sony FeliCa system widely used in eastern Asia.
10. Will NOT add Thunderbolt I/O, since it would be overkill and few devices support the Thunderbolt I/O anyway.
And you know how Apple did it? By increasing the size of the battery pack itself.
As for the iPhone 5, I think in the end the device will most likely spec out like this:
1. Will look like a "thicker" 4G iPod touch but with a much-improved metal-band surround antenna that is not so susceptible to the "grip of death" antenna reception issues.
2. The backing will no longer use glass. Don't be surprised if the backing uses LiquidMetal (maybe carbon fiber if Apple can figure out a way to manufacture it at reasonable cost).
3. Display is now a full 4" IPS LCD touchscreen.
4. It will use A5 dual-core CPU/GPU.
5. It may get a RAM bump from 512 MB to 768 MB.
6. Flash memory storage options are still 16 and 32 GB, but in a smaller physical size for flash memory module.
7. Battery size will get bigger for longer battery life.
8. Will add Bluetooth 4.0 functionality.
9. Will likely add full near-field communications (NFC) functionality, including full compatibility with the Sony FeliCa system widely used in eastern Asia.
10. Will NOT add Thunderbolt I/O, since it would be overkill and few devices support the Thunderbolt I/O anyway.
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